Fixed Save As... function in Beremiz
/*
This file is part of CanFestival, a library implementing CanOpen Stack.
Copyright (C): Edouard TISSERANT and Francis DUPIN
Copyright (C) Win32 Port Leonid Tochinski
See COPYING file for copyrights details.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <windows.h>
#include <stdlib.h>
#include <sys/timeb.h>
#ifdef __cplusplus
extern "C" {
#endif
#include "applicfg.h"
#include "can_driver.h"
#include "timer.h"
#include "timers_driver.h"
#ifdef __cplusplus
};
#endif
DWORD timebuffer;
/* Synchronization Object Implementation */
CRITICAL_SECTION CanFestival_mutex;
HANDLE timer_thread = NULL;
HANDLE timer = NULL;
volatile int stop_timer=0;
static TimerCallback_t init_callback;
void EnterMutex(void)
{
EnterCriticalSection(&CanFestival_mutex);
}
void LeaveMutex(void)
{
LeaveCriticalSection(&CanFestival_mutex);
}
// --------------- CAN Receive Thread Implementation ---------------
void CreateReceiveTask(CAN_HANDLE fd0, TASK_HANDLE* Thread, void* ReceiveLoopPtr)
{
unsigned long thread_id = 0;
*Thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ReceiveLoopPtr, fd0, 0, &thread_id);
}
void WaitReceiveTaskEnd(TASK_HANDLE *Thread)
{
if(WaitForSingleObject(*Thread, 1000) == WAIT_TIMEOUT)
{
TerminateThread(*Thread, -1);
}
CloseHandle(*Thread);
}
#if !defined(WIN32) || defined(__CYGWIN__)
int TimerThreadLoop(void)
#else
DWORD TimerThreadLoop(LPVOID arg)
#endif
{
while(!stop_timer)
{
WaitForSingleObject(timer, INFINITE);
if(stop_timer)
break;
EnterMutex();
timebuffer = GetTickCount();
TimeDispatch();
LeaveMutex();
}
return 0;
}
void TimerInit(void)
{
LARGE_INTEGER liDueTime;
liDueTime.QuadPart = 0;
InitializeCriticalSection(&CanFestival_mutex);
timer = CreateWaitableTimer(NULL, FALSE, NULL);
if(NULL == timer)
{
printf("CreateWaitableTimer failed (%d)\n", GetLastError());
}
// Take first absolute time ref in milliseconds.
timebuffer = GetTickCount();
}
void TimerCleanup(void)
{
DeleteCriticalSection(&CanFestival_mutex);
}
void StopTimerLoop(TimerCallback_t exitfunction)
{
EnterMutex();
exitfunction(NULL,0);
LeaveMutex();
stop_timer = 1;
setTimer(0);
if(WaitForSingleObject(timer_thread,1000) == WAIT_TIMEOUT)
{
TerminateThread(timer_thread, -1);
}
CloseHandle(timer);
CloseHandle(timer_thread);
}
void StartTimerLoop(TimerCallback_t _init_callback)
{
unsigned long timer_thread_id;
stop_timer = 0;
init_callback = _init_callback;
EnterMutex();
// At first, TimeDispatch will call init_callback.
SetAlarm(NULL, 0, init_callback, 0, 0);
LeaveMutex();
timer_thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)TimerThreadLoop, NULL, 0, &timer_thread_id);
}
/* Set the next alarm */
void setTimer(TIMEVAL value)
{
if(value == TIMEVAL_MAX)
CancelWaitableTimer(timer);
else
{
LARGE_INTEGER liDueTime;
/* arg 2 of SetWaitableTimer take 100 ns interval */
liDueTime.QuadPart = ((long long) (-1) * value * 10000);
//printf("SetTimer(%llu)\n", value);
if (!SetWaitableTimer(timer, &liDueTime, 0, NULL, NULL, FALSE))
{
printf("SetWaitableTimer failed (%d)\n", GetLastError());
}
}
}
/* Get the elapsed time since the last occured alarm */
TIMEVAL getElapsedTime(void)
{
DWORD timetmp = GetTickCount();
return (timetmp - timebuffer);
}