include/states.h
author Robert Lehmann <robert.lehmann@sitec-systems.de>
Tue, 28 Jul 2015 16:36:55 +0200
changeset 793 72e9e1064432
parent 750 bfb63ff7106e
permissions -rw-r--r--
timers_unix: Fix termination problem of WaitReceiveTaskEnd

The function pthread_kill sends the Signal thread and to the own process.
If you use this construct than the application which calls uses the
canfestival api will terminate at the call of canClose. To avoid that
use pthread_cancel instead of pthread_kill. To use the pthread_cancel call
you need to set the cancel ability in the thread function. That means
you need to call pthread_setcancelstate and pthread_setcanceltype.
For the termination of the thread at any time it is important to set the
cancel type to PTHREAD_CANCEL_ASYNCHRONOUS.
/*
This file is part of CanFestival, a library implementing CanOpen Stack. 

Copyright (C): Edouard TISSERANT and Francis DUPIN

See COPYING file for copyrights details.

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

/** @defgroup statemachine State Machine
 *  @ingroup userapi
 */
 
#ifndef __states_h__
#define __states_h__

#include <applicfg.h>

/* The nodes states 
 * -----------------
 * values are choosen so, that they can be sent directly
 * for heartbeat messages...
 * Must be coded on 7 bits only
 * */
/* Should not be modified */
enum enum_nodeState {
  Initialisation  = 0x00, 
  Disconnected    = 0x01,
  Connecting      = 0x02,
  Preparing       = 0x02,
  Stopped         = 0x04,
  Operational     = 0x05,
  Pre_operational = 0x7F,
  Unknown_state   = 0x0F
};

typedef enum enum_nodeState e_nodeState;

typedef struct
{
	INTEGER8 csBoot_Up;
	INTEGER8 csSDO;
	INTEGER8 csEmergency;
	INTEGER8 csSYNC;
	INTEGER8 csLifeGuard;
	INTEGER8 csPDO;
	INTEGER8 csLSS;
} s_state_communication;

/** 
 * @brief Function that user app can overload
 * @ingroup statemachine
 */
typedef void (*initialisation_t)(CO_Data*);
typedef void (*preOperational_t)(CO_Data*);
typedef void (*operational_t)(CO_Data*);
typedef void (*stopped_t)(CO_Data*);

/** 
 * @ingroup statemachine
 * @brief Function that user app can overload
 * @param *d Pointer on a CAN object data structure
 */
void _initialisation(CO_Data* d);

/** 
 * @ingroup statemachine
 * @brief Function that user app can overload
 * @param *d Pointer on a CAN object data structure
 */
void _preOperational(CO_Data* d);

/**
 * @ingroup statemachine 
 * @brief Function that user app can overload
 * @param *d Pointer on a CAN object data structure
 */
void _operational(CO_Data* d);

/** 
 * @ingroup statemachine
 * @brief Function that user app can overload
 * @param *d Pointer on a CAN object data structure
 */
void _stopped(CO_Data* d);

#include "data.h"

/************************* prototypes ******************************/

/** 
 * @brief Called by driver/app when receiving messages
 * @param *d Pointer on a CAN object data structure
 * @param *m Pointer on a CAN message structure
 */
void canDispatch(CO_Data* d, Message *m);

/** 
 * @ingroup statemachine
 * @brief Returns the state of the node
 * @param *d Pointer on a CAN object data structure
 * @return The node state
 */
e_nodeState getState (CO_Data* d);

/** 
 * @ingroup statemachine
 * @brief Change the state of the node 
 * @param *d Pointer on a CAN object data structure
 * @param newState The state to assign
 * @return 
 */
UNS8 setState (CO_Data* d, e_nodeState newState);

/**
 * @ingroup statemachine 
 * @brief Returns the nodId 
 * @param *d Pointer on a CAN object data structure
 * @return
 */
UNS8 getNodeId (CO_Data* d);

/** 
 * @ingroup statemachine
 * @brief Define the node ID. Initialize the object dictionary
 * @param *d Pointer on a CAN object data structure
 * @param nodeId The node ID to assign
 */
void setNodeId (CO_Data* d, UNS8 nodeId);

/** 
 * @brief Some stuff to do when the node enter in pre-operational mode
 * @param *d Pointer on a CAN object data structure
 */
void initPreOperationalMode (CO_Data* d);

#endif