doc/manual/en/html/node56.html
author etisserant
Tue, 17 Jul 2007 18:20:50 +0200
changeset 241 4ecc2f3690f4
parent 215 f49e5a6b7804
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Fixed mutex typo in win32
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<H1><A NAME="SECTION000100000000000000000">
Developing a new node</A>
</H1>
Using provided examples as a base for your new node is generally a good
idea. You can also use the provided *.od files as a base for your node
object dictionary.

<P>
Creating a new CanOpen node implies to define the Object Dictionary of
this node. For that, developer have to provide a C file. This C file
contains the definition of all dictionary entries, and some kind of
index table that helps the stack to access some entries directly.

<P>
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<LI><A NAME="tex2html866"
  HREF="node57.html">Using Dictionary Editor GUI</A>
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<LI><A NAME="tex2html867"
  HREF="node58.html">Installation and usage on Linux</A>
<LI><A NAME="tex2html868"
  HREF="node59.html">Installation and usage on Windows</A>
<LI><A NAME="tex2html869"
  HREF="node60.html">About</A>
<LI><A NAME="tex2html870"
  HREF="node61.html">Main view</A>
<LI><A NAME="tex2html871"
  HREF="node62.html">New node</A>
<LI><A NAME="tex2html872"
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<LI><A NAME="tex2html873"
  HREF="node64.html">Profile editor</A>
<LI><A NAME="tex2html874"
  HREF="node65.html">User types</A>
<LI><A NAME="tex2html875"
  HREF="node66.html">Mapped variable</A>
<LI><A NAME="tex2html876"
  HREF="node67.html">Integrated help</A>
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<LI><A NAME="tex2html877"
  HREF="node68.html">Generating the object Dictionary</A>
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<LI><A NAME="tex2html878"
  HREF="node69.html">With GUI</A>
<LI><A NAME="tex2html879"
  HREF="node70.html">With command line</A>
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<ADDRESS>
epimerde
2007-06-08
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