ADDED: - new callback post_SlaveStateChange so that a master can monitor the state of its slave nodes using a heartbeat.
* * *
CHANGED: - added missing export for _post_SlaveStateChange (for revision #679)
#!/usr/bin/env python
# -*- coding: utf-8 -*-
#This file is part of CanFestival, a library implementing CanOpen Stack.
#
#Copyright (C): Edouard TISSERANT, Francis DUPIN and Laurent BESSARD
#
#See COPYING file for copyrights details.
#
#This library is free software; you can redistribute it and/or
#modify it under the terms of the GNU Lesser General Public
#License as published by the Free Software Foundation; either
#version 2.1 of the License, or (at your option) any later version.
#
#This library is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
#Lesser General Public License for more details.
#
#You should have received a copy of the GNU Lesser General Public
#License along with this library; if not, write to the Free Software
#Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
from node import *
import eds_utils
import os, shutil, types
#-------------------------------------------------------------------------------
# Definition of NodeList Object
#-------------------------------------------------------------------------------
"""
Class recording a node list for a CANOpen network.
"""
class NodeList:
def __init__(self, manager, netname = ""):
self.Root = ""
self.EDSFolder = ""
self.Manager = manager
self.NetworkName = netname
self.SlaveNodes = {}
self.EDSNodes = {}
self.CurrentSelected = None
self.Changed = False
def HasChanged(self):
return self.Changed or not self.Manager.CurrentIsSaved()
def ForceChanged(self, changed):
self.Changed = changed
def GetNetworkName(self):
return self.NetworkName
def SetNetworkName(self, name):
self.NetworkName = name
def GetManager(self):
return self.Manager
def GetRoot(self):
return self.Root
def SetRoot(self, newrootpath):
"""
Define a new path for the CanOpen network project
!!! Does not check if new path is valid !!!
"""
self.Root = newrootpath
self.Manager.SetCurrentFilePath(os.path.join(self.Root, "master.od"))
def GetSlaveNumber(self):
return len(self.SlaveNodes)
def GetSlaveNames(self):
nodes = self.SlaveNodes.keys()
nodes.sort()
return ["0x%2.2X %s"%(idx, self.SlaveNodes[idx]["Name"]) for idx in nodes]
def GetSlaveIDs(self):
nodes = self.SlaveNodes.keys()
nodes.sort()
return nodes
def SetCurrentSelected(self, selected):
self.CurrentSelected = selected
def GetCurrentSelected(self):
return self.CurrentSelected
def LoadProject(self, root, netname = None):
self.SlaveNodes = {}
self.EDSNodes = {}
self.Root = root
if not os.path.exists(self.Root):
return _("\"%s\" folder doesn't exist")%self.Root
self.EDSFolder = os.path.join(self.Root, "eds")
if not os.path.exists(self.EDSFolder):
os.mkdir(self.EDSFolder)
#return "\"%s\" folder doesn't contain a \"eds\" folder"%self.Root
files = os.listdir(self.EDSFolder)
for file in files:
filepath = os.path.join(self.EDSFolder, file)
if os.path.isfile(filepath) and os.path.splitext(filepath)[-1] == ".eds":
result = self.LoadEDS(file)
if result != None:
return result
result = self.LoadMasterNode(netname)
if result != None:
return result
result = self.LoadSlaveNodes(netname)
if result != None:
return result
self.NetworkName = netname
def SaveProject(self, netname = None):
result = self.SaveMasterNode(netname)
if result != None:
return result
result = self.SaveNodeList(netname)
if result != None:
return result
def ImportEDSFile(self, edspath, force = False):
dir, file = os.path.split(edspath)
eds = os.path.join(self.EDSFolder, file)
if not force and os.path.isfile(eds):
return _("EDS file already imported")
else:
shutil.copy(edspath, self.EDSFolder)
return self.LoadEDS(file)
def LoadEDS(self, eds):
edspath = os.path.join(self.EDSFolder, eds)
node = eds_utils.GenerateNode(edspath)
if isinstance(node, Node):
self.EDSNodes[eds] = node
return None
else:
return node
def AddSlaveNode(self, nodeName, nodeID, eds):
if eds in self.EDSNodes.keys():
slave = {"Name" : nodeName, "EDS" : eds, "Node" : self.EDSNodes[eds]}
self.SlaveNodes[nodeID] = slave
self.Changed = True
return None
else:
return _("\"%s\" EDS file is not available")%eds
def RemoveSlaveNode(self, index):
if index in self.SlaveNodes.keys():
self.SlaveNodes.pop(index)
return None
else:
return _("Node with \"0x%2.2X\" ID doesn't exist")
def LoadMasterNode(self, netname = None):
if netname:
masterpath = os.path.join(self.Root, "%s_master.od"%netname)
else:
masterpath = os.path.join(self.Root, "master.od")
if os.path.isfile(masterpath):
result = self.Manager.OpenFileInCurrent(masterpath)
else:
result = self.Manager.CreateNewNode("MasterNode", 0x00, "master", "", "None", "", "heartbeat", ["DS302"])
if not isinstance(result, types.IntType):
return result
return None
def SaveMasterNode(self, netname = None):
if netname:
masterpath = os.path.join(self.Root, "%s_master.od"%netname)
else:
masterpath = os.path.join(self.Root, "master.od")
if self.Manager.SaveCurrentInFile(masterpath):
return None
else:
return _("Fail to save Master Node")
def LoadSlaveNodes(self, netname = None):
cpjpath = os.path.join(self.Root, "nodelist.cpj")
if os.path.isfile(cpjpath):
try:
networks = eds_utils.ParseCPJFile(cpjpath)
network = None
if netname:
for net in networks:
if net["Name"] == netname:
network = net
self.NetworkName = netname
elif len(networks) > 0:
network = networks[0]
self.NetworkName = network["Name"]
if network:
for nodeid, node in network["Nodes"].items():
if node["Present"] == 1:
result = self.AddSlaveNode(node["Name"], nodeid, node["DCFName"])
if result != None:
return result
self.Changed = False
except SyntaxError, message:
return _("Unable to load CPJ file\n%s")%message
return None
def SaveNodeList(self, netname = None):
try:
cpjpath = os.path.join(self.Root, "nodelist.cpj")
content = eds_utils.GenerateCPJContent(self)
if netname:
file = open(cpjpath, "a")
else:
file = open(cpjpath, "w")
file.write(content)
file.close()
self.Changed = False
return None
except:
return _("Fail to save node list")
def GetSlaveNodeEntry(self, nodeid, index, subindex = None):
if nodeid in self.SlaveNodes.keys():
self.SlaveNodes[nodeid]["Node"].SetNodeID(nodeid)
return self.SlaveNodes[nodeid]["Node"].GetEntry(index, subindex)
else:
return _("Node 0x%2.2X doesn't exist")%nodeid
def GetMasterNodeEntry(self, index, subindex = None):
return self.Manager.GetCurrentEntry(index, subindex)
def SetMasterNodeEntry(self, index, subindex = None, value = None):
self.Manager.SetCurrentEntry(index, subindex, value)
def GetOrderNumber(self, nodeid):
nodeindexes = self.SlaveNodes.keys()
nodeindexes.sort()
return nodeindexes.index(nodeid) + 1
def GetNodeByOrder(self, order):
if order > 0:
nodeindexes = self.SlaveNodes.keys()
nodeindexes.sort()
if order <= len(nodeindexes):
return self.SlaveNodes[nodeindexes[order - 1]]["Node"]
return None
def IsCurrentEntry(self, index):
if self.CurrentSelected != None:
if self.CurrentSelected == 0:
return self.Manager.IsCurrentEntry(index)
else:
node = self.SlaveNodes[self.CurrentSelected]["Node"]
if node:
node.SetNodeID(self.CurrentSelected)
return node.IsEntry(index)
return False
def GetEntryInfos(self, index):
if self.CurrentSelected != None:
if self.CurrentSelected == 0:
return self.Manager.GetEntryInfos(index)
else:
node = self.SlaveNodes[self.CurrentSelected]["Node"]
if node:
node.SetNodeID(self.CurrentSelected)
return node.GetEntryInfos(index)
return None
def GetSubentryInfos(self, index, subindex):
if self.CurrentSelected != None:
if self.CurrentSelected == 0:
return self.Manager.GetSubentryInfos(index, subindex)
else:
node = self.SlaveNodes[self.CurrentSelected]["Node"]
if node:
node.SetNodeID(self.CurrentSelected)
return node.GetSubentryInfos(index, subindex)
return None
def GetCurrentValidIndexes(self, min, max):
if self.CurrentSelected != None:
if self.CurrentSelected == 0:
return self.Manager.GetCurrentValidIndexes(min, max)
else:
node = self.SlaveNodes[self.CurrentSelected]["Node"]
if node:
node.SetNodeID(self.CurrentSelected)
validindexes = []
for index in node.GetIndexes():
if min <= index <= max:
validindexes.append((node.GetEntryName(index), index))
return validindexes
else:
print _("Can't find node")
return []
def GetCurrentEntryValues(self, index):
if self.CurrentSelected != None:
node = self.SlaveNodes[self.CurrentSelected]["Node"]
if node:
node.SetNodeID(self.CurrentSelected)
return self.Manager.GetNodeEntryValues(node, index)
else:
print _("Can't find node")
return [], []
def AddToMasterDCF(self, node_id, index, subindex, size, value):
# Adding DCF entry into Master node
if not self.Manager.IsCurrentEntry(0x1F22):
self.Manager.ManageEntriesOfCurrent([0x1F22], [])
self.Manager.AddSubentriesToCurrent(0x1F22, 127)
self.Manager.AddToDCF(node_id, index, subindex, size, value)
if __name__ == "__main__":
from nodemanager import *
import os, sys, shutil
manager = NodeManager(sys.path[0])
nodelist = NodeList(manager)
result = nodelist.LoadProject("/home/laurent/test_nodelist")
if result != None:
print result
else:
print "MasterNode :"
manager.CurrentNode.Print()
print
for nodeid, node in nodelist.SlaveNodes.items():
print "SlaveNode name=%s id=0x%2.2X :"%(node["Name"], nodeid)
node["Node"].Print()
print