src/timer.c
author Robert Lehmann <robert.lehmann@sitec-systems.de>
Tue, 28 Jul 2015 16:36:55 +0200
changeset 793 72e9e1064432
parent 629 b9274b595650
child 801 32d146b64a35
permissions -rwxr-xr-x
timers_unix: Fix termination problem of WaitReceiveTaskEnd

The function pthread_kill sends the Signal thread and to the own process.
If you use this construct than the application which calls uses the
canfestival api will terminate at the call of canClose. To avoid that
use pthread_cancel instead of pthread_kill. To use the pthread_cancel call
you need to set the cancel ability in the thread function. That means
you need to call pthread_setcancelstate and pthread_setcanceltype.
For the termination of the thread at any time it is important to set the
cancel type to PTHREAD_CANCEL_ASYNCHRONOUS.
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/*
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This file is part of CanFestival, a library implementing CanOpen Stack.
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Copyright (C): Edouard TISSERANT and Francis DUPIN
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See COPYING file for copyrights details.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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*/
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/*!
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** @file   timer.c
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** @author Edouard TISSERANT and Francis DUPIN
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** @date   Tue Jun  5 09:32:32 2007
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**
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** @brief
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**
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**
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*/
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/* #define DEBUG_WAR_CONSOLE_ON */
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/* #define DEBUG_ERR_CONSOLE_ON */
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#include <applicfg.h>
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#include "timer.h"
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/*  ---------  The timer table --------- */
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s_timer_entry timers[MAX_NB_TIMER] = {{TIMER_FREE, NULL, NULL, 0, 0, 0},};
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TIMEVAL total_sleep_time = TIMEVAL_MAX;
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TIMER_HANDLE last_timer_raw = -1;
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#define min_val(a,b) ((a<b)?a:b)
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/*!
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** -------  Use this to declare a new alarm ------
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**
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** @param d
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** @param id
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** @param callback
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** @param value
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** @param period
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**
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** @return
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**/
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TIMER_HANDLE SetAlarm(CO_Data* d, UNS32 id, TimerCallback_t callback, TIMEVAL value, TIMEVAL period)
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{
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	TIMER_HANDLE row_number;
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	s_timer_entry *row;
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	/* in order to decide new timer setting we have to run over all timer rows */
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	for(row_number=0, row=timers; row_number <= last_timer_raw + 1 && row_number < MAX_NB_TIMER; row_number++, row++)
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	{
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		if (callback && 	/* if something to store */
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		   row->state == TIMER_FREE) /* and empty row */
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		{	/* just store */
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			TIMEVAL real_timer_value;
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			TIMEVAL elapsed_time;
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			if (row_number == last_timer_raw + 1) last_timer_raw++;
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			elapsed_time = getElapsedTime();
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			/* set next wakeup alarm if new entry is sooner than others, or if it is alone */
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			real_timer_value = value;
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			real_timer_value = min_val(real_timer_value, TIMEVAL_MAX);
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			if (total_sleep_time > elapsed_time && total_sleep_time - elapsed_time > real_timer_value)
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			{
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				total_sleep_time = elapsed_time + real_timer_value;
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				setTimer(real_timer_value);
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			}
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			row->callback = callback;
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			row->d = d;
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			row->id = id;
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			row->val = value + elapsed_time;
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			row->interval = period;
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			row->state = TIMER_ARMED;
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			return row_number;
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		}
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	}
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	return TIMER_NONE;
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}
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/*!
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**  -----  Use this to remove an alarm ----
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**
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** @param handle
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**
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** @return
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**/
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TIMER_HANDLE DelAlarm(TIMER_HANDLE handle)
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{
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	/* Quick and dirty. system timer will continue to be trigged, but no action will be preformed. */
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	MSG_WAR(0x3320, "DelAlarm. handle = ", handle);
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	if(handle != TIMER_NONE)
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	{
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		if(handle == last_timer_raw)
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			last_timer_raw--;
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		timers[handle].state = TIMER_FREE;
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	}
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	return TIMER_NONE;
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}
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/*!
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** ------  TimeDispatch is called on each timer expiration ----
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**
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**/
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int tdcount=0;
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void TimeDispatch(void)
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{
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	TIMER_HANDLE i;
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	TIMEVAL next_wakeup = TIMEVAL_MAX; /* used to compute when should normaly occur next wakeup */
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	/* First run : change timer state depending on time */
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	/* Get time since timer signal */
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	UNS32 overrun = (UNS32)getElapsedTime();
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	TIMEVAL real_total_sleep_time = total_sleep_time + overrun;
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	s_timer_entry *row;
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	for(i=0, row = timers; i <= last_timer_raw; i++, row++)
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	{
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		if (row->state & TIMER_ARMED) /* if row is active */
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		{
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			if (row->val <= real_total_sleep_time) /* to be trigged */
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			{
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				if (!row->interval) /* if simply outdated */
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				{
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					row->state = TIMER_TRIG; /* ask for trig */
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				}
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				else /* or period have expired */
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				{
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					/* set val as interval, with 32 bit overrun correction, */
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					/* modulo for 64 bit not available on all platforms     */
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					row->val = row->interval - (overrun % (UNS32)row->interval);
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					row->state = TIMER_TRIG_PERIOD; /* ask for trig, periodic */
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					/* Check if this new timer value is the soonest */
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					if(row->val < next_wakeup)
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						next_wakeup = row->val;
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				}
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			}
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			else
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			{
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				/* Each armed timer value in decremented. */
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				row->val -= real_total_sleep_time;
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				/* Check if this new timer value is the soonest */
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				if(row->val < next_wakeup)
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					next_wakeup = row->val;
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			}
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		}
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	}
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	/* Remember how much time we should sleep. */
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	total_sleep_time = next_wakeup;
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	/* Set timer to soonest occurence */
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	setTimer(next_wakeup);
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	/* Then trig them or not. */
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	for(i=0, row = timers; i<=last_timer_raw; i++, row++)
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	{
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		if (row->state & TIMER_TRIG)
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		{
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			row->state &= ~TIMER_TRIG; /* reset trig state (will be free if not periodic) */
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			if(row->callback)
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				(*row->callback)(row->d, row->id); /* trig ! */
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		}
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	}
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}