Laurent@814: #!/usr/bin/env python Laurent@814: # -*- coding: utf-8 -*- Laurent@814: andrej@1571: # This file is part of Beremiz, a Integrated Development Environment for andrej@1571: # programming IEC 61131-3 automates supporting plcopen standard and CanFestival. Laurent@814: # andrej@1571: # Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD Laurent@814: # andrej@1571: # See COPYING file for copyrights details. Laurent@814: # andrej@1571: # This program is free software; you can redistribute it and/or andrej@1571: # modify it under the terms of the GNU General Public License andrej@1571: # as published by the Free Software Foundation; either version 2 andrej@1571: # of the License, or (at your option) any later version. Laurent@814: # andrej@1571: # This program is distributed in the hope that it will be useful, andrej@1571: # but WITHOUT ANY WARRANTY; without even the implied warranty of andrej@1571: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the andrej@1571: # GNU General Public License for more details. Laurent@814: # andrej@1571: # You should have received a copy of the GNU General Public License andrej@1571: # along with this program; if not, write to the Free Software andrej@1571: # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Laurent@814: Laurent@814: import wx Laurent@814: Laurent@1176: from graphics.GraphicCommons import * Laurent@814: from plcopen.structures import * Laurent@814: andrej@1782: andrej@1782: # ------------------------------------------------------------------------------- Laurent@814: # Function Block Diagram Block andrej@1782: # ------------------------------------------------------------------------------- Laurent@814: Laurent@814: Laurent@814: def TestConnectorName(name, block_type): Laurent@814: return name in ["OUT", "MN", "MX"] or name.startswith("IN") and (block_type, name) != ("EXPT", "IN2") Laurent@814: andrej@1736: Laurent@814: class FBD_Block(Graphic_Element): andrej@1736: """ andrej@1736: Class that implements the graphic representation of a function block andrej@1736: """ andrej@1730: Laurent@814: # Create a new block andrej@1744: def __init__(self, parent, type, name, id=None, extension=0, inputs=None, connectors={}, executionControl=False, executionOrder=0): Laurent@814: Graphic_Element.__init__(self, parent) Laurent@814: self.Type = None Laurent@814: self.Description = None Laurent@814: self.Extension = None Laurent@814: self.ExecutionControl = False Laurent@814: self.Id = id Laurent@814: self.SetName(name) Laurent@814: self.SetExecutionOrder(executionOrder) Laurent@814: self.Inputs = [] Laurent@814: self.Outputs = [] Laurent@814: self.Colour = wx.BLACK Laurent@814: self.Pen = MiterPen(wx.BLACK) Laurent@814: self.SetType(type, extension, inputs, connectors, executionControl) Laurent@814: self.Highlights = {} andrej@1730: Laurent@814: # Make a clone of this FBD_Block andrej@1744: def Clone(self, parent, id=None, name="", pos=None): Laurent@814: if self.Name != "" and name == "": Laurent@814: name = self.Name Laurent@814: block = FBD_Block(parent, self.Type, name, id, self.Extension) Laurent@814: block.SetSize(self.Size[0], self.Size[1]) Laurent@814: if pos is not None: Laurent@814: block.SetPosition(pos.x, pos.y) Laurent@814: else: Laurent@814: block.SetPosition(self.Pos.x, self.Pos.y) Laurent@814: block.Inputs = [input.Clone(block) for input in self.Inputs] Laurent@814: block.Outputs = [output.Clone(block) for output in self.Outputs] Laurent@814: return block andrej@1730: Laurent@814: def GetConnectorTranslation(self, element): Laurent@814: return dict(zip(self.Inputs + self.Outputs, element.Inputs + element.Outputs)) andrej@1730: Laurent@814: def Flush(self): Laurent@814: for input in self.Inputs: Laurent@814: input.Flush() Laurent@814: self.Inputs = [] Laurent@814: for output in self.Outputs: Laurent@814: output.Flush() Laurent@814: self.Outputs = [] andrej@1730: Laurent@814: # Returns the RedrawRect andrej@1744: def GetRedrawRect(self, movex=0, movey=0): Laurent@814: rect = Graphic_Element.GetRedrawRect(self, movex, movey) Laurent@814: if movex != 0 or movey != 0: Laurent@814: for input in self.Inputs: Laurent@814: if input.IsConnected(): Laurent@814: rect = rect.Union(input.GetConnectedRedrawRect(movex, movey)) Laurent@814: for output in self.Outputs: Laurent@814: if output.IsConnected(): Laurent@814: rect = rect.Union(output.GetConnectedRedrawRect(movex, movey)) Laurent@814: return rect andrej@1730: Laurent@814: # Delete this block by calling the appropriate method Laurent@814: def Delete(self): Laurent@814: self.Parent.DeleteBlock(self) andrej@1730: Laurent@814: # Unconnect all inputs and outputs Laurent@814: def Clean(self): Laurent@814: for input in self.Inputs: andrej@1744: input.UnConnect(delete=True) Laurent@814: for output in self.Outputs: andrej@1744: output.UnConnect(delete=True) andrej@1730: Laurent@814: # Refresh the size of text for name Laurent@814: def RefreshNameSize(self): Laurent@814: self.NameSize = self.Parent.GetTextExtent(self.Name) andrej@1730: Laurent@814: # Refresh the size of text for execution order Laurent@814: def RefreshExecutionOrderSize(self): Laurent@814: self.ExecutionOrderSize = self.Parent.GetTextExtent(str(self.ExecutionOrder)) andrej@1730: Laurent@814: # Returns if the point given is in the bounding box Laurent@814: def HitTest(self, pt, connectors=True): Laurent@814: if self.Name != "": Laurent@814: test_text = self.GetTextBoundingBox().InsideXY(pt.x, pt.y) Laurent@814: else: Laurent@814: test_text = False Laurent@814: test_block = self.GetBlockBoundingBox(connectors).InsideXY(pt.x, pt.y) Laurent@814: return test_text or test_block andrej@1730: Laurent@814: # Returns the bounding box of the name outside the block Laurent@814: def GetTextBoundingBox(self): Laurent@814: # Calculate the size of the name outside the block Laurent@814: text_width, text_height = self.NameSize Laurent@814: return wx.Rect(self.Pos.x + (self.Size[0] - text_width) / 2, Laurent@814: self.Pos.y - (text_height + 2), Laurent@814: text_width, Laurent@814: text_height) andrej@1730: Laurent@814: # Returns the bounding box of function block without name outside Laurent@814: def GetBlockBoundingBox(self, connectors=True): Laurent@814: bbx_x, bbx_y = self.Pos.x, self.Pos.y Laurent@814: bbx_width, bbx_height = self.Size Laurent@814: if connectors: Laurent@814: bbx_x -= min(1, len(self.Inputs)) * CONNECTOR_SIZE Laurent@814: bbx_width += (min(1, len(self.Inputs)) + min(1, len(self.Outputs))) * CONNECTOR_SIZE Laurent@814: if self.ExecutionOrder != 0: Laurent@814: bbx_x = min(bbx_x, self.Pos.x + self.Size[0] - self.ExecutionOrderSize[0]) Laurent@814: bbx_width = max(bbx_width, bbx_width + self.Pos.x + self.ExecutionOrderSize[0] - bbx_x - self.Size[0]) Laurent@814: bbx_height = bbx_height + (self.ExecutionOrderSize[1] + 2) Laurent@814: return wx.Rect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1) andrej@1730: Laurent@814: # Refresh the block bounding box Laurent@814: def RefreshBoundingBox(self): Laurent@814: self.BoundingBox = self.GetBlockBoundingBox() Laurent@814: if self.Name != "": Laurent@814: self.BoundingBox.Union(self.GetTextBoundingBox()) andrej@1730: Laurent@814: # Refresh the positions of the block connectors Laurent@814: def RefreshConnectors(self): Laurent@814: scaling = self.Parent.GetScaling() Laurent@814: # Calculate the size for the connector lines Laurent@814: lines = max(len(self.Inputs), len(self.Outputs)) Laurent@814: if lines > 0: Laurent@814: linesize = max((self.Size[1] - BLOCK_LINE_SIZE) / lines, BLOCK_LINE_SIZE) Laurent@814: # Update inputs and outputs positions Laurent@814: position = BLOCK_LINE_SIZE + linesize / 2 Laurent@814: for i in xrange(lines): Laurent@814: if scaling is not None: Laurent@814: ypos = round_scaling(self.Pos.y + position, scaling[1]) - self.Pos.y Laurent@814: else: Laurent@814: ypos = position Laurent@814: if i < len(self.Inputs): Laurent@814: self.Inputs[i].SetPosition(wx.Point(0, ypos)) Laurent@814: if i < len(self.Outputs): Laurent@814: self.Outputs[i].SetPosition(wx.Point(self.Size[0], ypos)) Laurent@814: position += linesize Laurent@814: self.RefreshConnected() andrej@1730: Laurent@814: # Refresh the positions of wires connected to inputs and outputs andrej@1744: def RefreshConnected(self, exclude=[]): Laurent@814: for input in self.Inputs: Laurent@814: input.MoveConnected(exclude) Laurent@814: for output in self.Outputs: Laurent@814: output.MoveConnected(exclude) andrej@1730: andrej@1730: # Returns the block connector that starts with the point given if it exists andrej@1744: def GetConnector(self, position, output_name=None, input_name=None): Laurent@1130: if input_name is not None: Laurent@1130: # Test each input connector Laurent@1130: for input in self.Inputs: Laurent@1130: if input_name == input.GetName(): Laurent@1130: return input Laurent@1130: if output_name is not None: Laurent@1130: # Test each output connector Laurent@814: for output in self.Outputs: Laurent@1130: if output_name == output.GetName(): Laurent@814: return output Laurent@1133: if input_name is None and output_name is None: Laurent@1133: return self.FindNearestConnector(position, self.Inputs + self.Outputs) Laurent@1133: return None andrej@1730: Laurent@814: def GetInputTypes(self): Laurent@814: return tuple([input.GetType(True) for input in self.Inputs if input.GetName() != "EN"]) andrej@1730: Laurent@814: def SetOutputValues(self, values): Laurent@814: for output in self.Outputs: Laurent@814: output.SetValue(values.get(ouput.getName(), None)) andrej@1730: Laurent@814: def GetConnectionResultType(self, connector, connectortype): Laurent@814: if not TestConnectorName(connector.GetName(), self.Type): Laurent@814: return connectortype Laurent@814: resulttype = connectortype Laurent@814: for input in self.Inputs: Laurent@814: if input != connector and input.GetType(True) == "ANY" and TestConnectorName(input.GetName(), self.Type): Laurent@814: inputtype = input.GetConnectedType() Laurent@814: if resulttype is None or inputtype is not None and self.IsOfType(inputtype, resulttype): Laurent@814: resulttype = inputtype Laurent@814: for output in self.Outputs: Laurent@814: if output != connector and output.GetType(True) == "ANY" and TestConnectorName(output.GetName(), self.Type): Laurent@814: outputtype = output.GetConnectedType() Laurent@814: if resulttype is None or outputtype is not None and self.IsOfType(outputtype, resulttype): Laurent@814: resulttype = outputtype Laurent@814: return resulttype andrej@1730: Laurent@814: # Returns all the block connectors Laurent@814: def GetConnectors(self): andrej@1739: return {"inputs": self.Inputs, "outputs": self.Outputs} andrej@1730: Laurent@814: # Test if point given is on one of the block connectors andrej@1744: def TestConnector(self, pt, direction=None, exclude=True): Laurent@814: # Test each input connector Laurent@814: for input in self.Inputs: Laurent@814: if input.TestPoint(pt, direction, exclude): Laurent@814: return input Laurent@814: # Test each output connector Laurent@814: for output in self.Outputs: Laurent@814: if output.TestPoint(pt, direction, exclude): Laurent@814: return output Laurent@814: return None andrej@1730: Laurent@814: # Changes the block type andrej@1744: def SetType(self, type, extension, inputs=None, connectors={}, executionControl=False): andrej@1730: if type != self.Type or self.Extension != extension or executionControl != self.ExecutionControl: Laurent@814: if type != self.Type: Laurent@814: self.Type = type Laurent@814: self.TypeSize = self.Parent.GetTextExtent(self.Type) Laurent@814: self.Extension = extension Laurent@814: self.ExecutionControl = executionControl Laurent@814: # Find the block definition from type given and create the corresponding Laurent@814: # inputs and outputs Laurent@814: blocktype = self.Parent.GetBlockType(type, inputs) Laurent@814: if blocktype: Laurent@814: self.Colour = wx.BLACK Laurent@814: inputs = [input for input in blocktype["inputs"]] Laurent@814: outputs = [output for output in blocktype["outputs"]] Laurent@814: if blocktype["extensible"]: Laurent@814: start = int(inputs[-1][0].replace("IN", "")) Laurent@814: for i in xrange(self.Extension - len(blocktype["inputs"])): Laurent@814: start += 1 andrej@1734: inputs.append(("IN%d" % start, inputs[-1][1], inputs[-1][2])) Laurent@814: comment = blocktype["comment"] Laurent@814: self.Description = _(comment) + blocktype.get("usage", "") Laurent@814: else: Laurent@814: self.Colour = wx.RED Laurent@814: inputs = connectors.get("inputs", []) Laurent@814: outputs = connectors.get("outputs", []) Laurent@814: self.Description = None Laurent@814: if self.ExecutionControl: andrej@1740: inputs.insert(0, ("EN", "BOOL", "none")) andrej@1761: outputs.insert(0, ("ENO", "BOOL", "none")) Laurent@814: self.Pen = MiterPen(self.Colour) andrej@1730: Laurent@814: # Extract the inputs properties and create or modify the corresponding connector Laurent@1054: input_connectors = [] Laurent@1054: for input_name, input_type, input_modifier in inputs: andrej@1744: connector = Connector(self, input_name, input_type, wx.Point(0, 0), WEST, onlyone=True) Laurent@814: if input_modifier == "negated": Laurent@814: connector.SetNegated(True) Laurent@814: elif input_modifier != "none": Laurent@814: connector.SetEdge(input_modifier) Laurent@1054: for input in self.Inputs: Laurent@1054: if input.GetName() == input_name: Laurent@1054: wires = input.GetWires()[:] Laurent@1054: input.UnConnect() Laurent@1054: for wire in wires: Laurent@1054: connector.Connect(wire) Laurent@1054: break Laurent@1054: input_connectors.append(connector) Laurent@1054: for input in self.Inputs: andrej@1744: input.UnConnect(delete=True) Laurent@1054: self.Inputs = input_connectors andrej@1730: Laurent@814: # Extract the outputs properties and create or modify the corresponding connector Laurent@1054: output_connectors = [] Laurent@1054: for output_name, output_type, output_modifier in outputs: Laurent@1054: connector = Connector(self, output_name, output_type, wx.Point(0, 0), EAST) Laurent@814: if output_modifier == "negated": Laurent@814: connector.SetNegated(True) Laurent@814: elif output_modifier != "none": Laurent@814: connector.SetEdge(output_modifier) Laurent@1054: for output in self.Outputs: Laurent@1054: if output.GetName() == output_name: Laurent@1054: wires = output.GetWires()[:] Laurent@1054: output.UnConnect() Laurent@1054: for wire in wires: Laurent@1054: connector.Connect(wire) Laurent@1054: break Laurent@1054: output_connectors.append(connector) Laurent@1054: for output in self.Outputs: andrej@1744: output.UnConnect(delete=True) Laurent@1054: self.Outputs = output_connectors andrej@1730: Laurent@814: self.RefreshMinSize() Laurent@814: self.RefreshConnectors() Laurent@1054: for output in self.Outputs: Laurent@1054: output.RefreshWires() Laurent@814: self.RefreshBoundingBox() andrej@1730: Laurent@814: # Returns the block type Laurent@814: def GetType(self): Laurent@814: return self.Type andrej@1730: Laurent@814: # Changes the block name Laurent@814: def SetName(self, name): Laurent@814: self.Name = name Laurent@814: self.RefreshNameSize() andrej@1730: Laurent@814: # Returs the block name Laurent@814: def GetName(self): Laurent@814: return self.Name andrej@1730: Laurent@814: # Changes the extension name Laurent@814: def SetExtension(self, extension): Laurent@814: self.Extension = extension andrej@1730: Laurent@814: # Returs the extension name Laurent@814: def GetExtension(self): Laurent@814: return self.Extension andrej@1730: Laurent@814: # Changes the execution order Laurent@814: def SetExecutionOrder(self, executionOrder): Laurent@814: self.ExecutionOrder = executionOrder Laurent@814: self.RefreshExecutionOrderSize() andrej@1730: Laurent@814: # Returs the execution order Laurent@814: def GetExecutionOrder(self): Laurent@814: return self.ExecutionOrder andrej@1730: Laurent@814: # Returs the execution order Laurent@814: def GetExecutionControl(self): Laurent@814: return self.ExecutionControl andrej@1730: Laurent@814: # Refresh the block minimum size Laurent@814: def RefreshMinSize(self): Laurent@814: # Calculate the inputs maximum width Laurent@814: max_input = 0 Laurent@814: for input in self.Inputs: Laurent@814: w, h = input.GetNameSize() Laurent@814: max_input = max(max_input, w) Laurent@814: # Calculate the outputs maximum width Laurent@814: max_output = 0 Laurent@814: for output in self.Outputs: Laurent@814: w, h = output.GetNameSize() Laurent@814: max_output = max(max_output, w) Laurent@814: width = max(self.TypeSize[0] + 10, max_input + max_output + 15) Laurent@814: height = (max(len(self.Inputs), len(self.Outputs)) + 1) * BLOCK_LINE_SIZE Laurent@814: self.MinSize = width, height andrej@1730: Laurent@814: # Returns the block minimum size Laurent@814: def GetMinSize(self): Laurent@814: return self.MinSize andrej@1730: Laurent@814: # Changes the negated property of the connector handled Laurent@814: def SetConnectorNegated(self, negated): Laurent@814: handle_type, handle = self.Handle Laurent@814: if handle_type == HANDLE_CONNECTOR: Laurent@814: handle.SetNegated(negated) Laurent@814: self.RefreshModel(False) andrej@1730: Laurent@814: # Changes the edge property of the connector handled Laurent@814: def SetConnectorEdge(self, edge): Laurent@814: handle_type, handle = self.Handle Laurent@814: if handle_type == HANDLE_CONNECTOR: Laurent@814: handle.SetEdge(edge) Laurent@814: self.RefreshModel(False) andrej@1730: andrej@1753: # # Method called when a Motion event have been generated andrej@1753: # def OnMotion(self, event, dc, scaling): andrej@1753: # if not event.Dragging(): andrej@1753: # pos = event.GetLogicalPosition(dc) andrej@1753: # for input in self.Inputs: andrej@1753: # rect = input.GetRedrawRect() andrej@1753: # if rect.InsideXY(pos.x, pos.y): andrej@1753: # print "Find input" andrej@1753: # tip = wx.TipWindow(self.Parent, "Test") andrej@1753: # tip.SetBoundingRect(rect) andrej@1753: # return Graphic_Element.OnMotion(self, event, dc, scaling) andrej@1730: Laurent@814: # Method called when a LeftDClick event have been generated Laurent@814: def OnLeftDClick(self, event, dc, scaling): Laurent@814: # Edit the block properties Laurent@814: self.Parent.EditBlockContent(self) andrej@1730: Laurent@814: # Method called when a RightUp event have been generated Laurent@814: def OnRightUp(self, event, dc, scaling): Laurent@814: pos = GetScaledEventPosition(event, dc, scaling) Laurent@814: # Popup the menu with special items for a block and a connector if one is handled Laurent@814: connector = self.TestConnector(pos, exclude=False) Laurent@814: if connector: Laurent@814: self.Handle = (HANDLE_CONNECTOR, connector) Laurent@814: self.Parent.PopupBlockMenu(connector) Laurent@814: else: Laurent@814: self.Parent.PopupBlockMenu() andrej@1730: Laurent@814: # Refreshes the block model Laurent@814: def RefreshModel(self, move=True): Laurent@814: self.Parent.RefreshBlockModel(self) Laurent@814: # If block has moved, refresh the model of wires connected to outputs Laurent@814: if move: Laurent@814: for output in self.Outputs: Laurent@814: output.RefreshWires() andrej@1730: Laurent@814: def GetToolTipValue(self): Laurent@814: return self.Description andrej@1730: Laurent@814: # Adds an highlight to the block andrej@1739: def AddHighlight(self, infos, start, end, highlight_type): Laurent@814: if infos[0] in ["type", "name"] and start[0] == 0 and end[0] == 0: Laurent@814: highlights = self.Highlights.setdefault(infos[0], []) Laurent@814: AddHighlight(highlights, (start, end, highlight_type)) Laurent@814: elif infos[0] == "input" and infos[1] < len(self.Inputs): Laurent@814: self.Inputs[infos[1]].AddHighlight(infos[2:], start, end, highlight_type) Laurent@814: elif infos[0] == "output" and infos[1] < len(self.Outputs): Laurent@814: self.Outputs[infos[1]].AddHighlight(infos[2:], start, end, highlight_type) andrej@1730: Laurent@814: # Removes an highlight from the block Laurent@814: def RemoveHighlight(self, infos, start, end, highlight_type): Laurent@814: if infos[0] in ["type", "name"]: Laurent@814: highlights = self.Highlights.get(infos[0], []) Laurent@814: if RemoveHighlight(highlights, (start, end, highlight_type)) and len(highlights) == 0: Laurent@814: self.Highlights.pop(infos[0]) Laurent@814: elif infos[0] == "input" and infos[1] < len(self.Inputs): Laurent@814: self.Inputs[infos[1]].RemoveHighlight(infos[2:], start, end, highlight_type) Laurent@814: elif infos[0] == "output" and infos[1] < len(self.Outputs): Laurent@814: self.Outputs[infos[1]].RemoveHighlight(infos[2:], start, end, highlight_type) andrej@1730: Laurent@814: # Removes all the highlights of one particular type from the block Laurent@814: def ClearHighlight(self, highlight_type=None): Laurent@814: if highlight_type is None: Laurent@814: self.Highlights = {} Laurent@814: else: Laurent@814: highlight_items = self.Highlights.items() Laurent@814: for name, highlights in highlight_items: Laurent@814: highlights = ClearHighlights(highlights, highlight_type) Laurent@814: if len(highlights) == 0: Laurent@814: self.Highlights.pop(name) Laurent@814: for input in self.Inputs: Laurent@814: input.ClearHighlights(highlight_type) Laurent@814: for output in self.Outputs: Laurent@814: output.ClearHighlights(highlight_type) andrej@1730: Laurent@814: # Draws block Laurent@814: def Draw(self, dc): Laurent@814: Graphic_Element.Draw(self, dc) Laurent@814: dc.SetPen(self.Pen) Laurent@814: dc.SetBrush(wx.WHITE_BRUSH) Laurent@814: dc.SetTextForeground(self.Colour) andrej@1730: Laurent@814: if getattr(dc, "printing", False): Laurent@814: name_size = dc.GetTextExtent(self.Name) Laurent@814: type_size = dc.GetTextExtent(self.Type) Laurent@814: executionorder_size = dc.GetTextExtent(str(self.ExecutionOrder)) Laurent@814: else: Laurent@814: name_size = self.NameSize Laurent@814: type_size = self.TypeSize Laurent@814: executionorder_size = self.ExecutionOrderSize andrej@1730: Laurent@814: # Draw a rectangle with the block size Laurent@814: dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1) Laurent@814: # Draw block name and block type Laurent@814: name_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2, Laurent@814: self.Pos.y - (name_size[1] + 2)) Laurent@814: type_pos = (self.Pos.x + (self.Size[0] - type_size[0]) / 2, Laurent@814: self.Pos.y + 5) Laurent@814: dc.DrawText(self.Name, name_pos[0], name_pos[1]) Laurent@814: dc.DrawText(self.Type, type_pos[0], type_pos[1]) Laurent@814: # Draw inputs and outputs connectors Laurent@814: for input in self.Inputs: Laurent@814: input.Draw(dc) Laurent@814: for output in self.Outputs: Laurent@814: output.Draw(dc) Laurent@814: if self.ExecutionOrder != 0: Laurent@814: # Draw block execution order Laurent@814: dc.DrawText(str(self.ExecutionOrder), self.Pos.x + self.Size[0] - executionorder_size[0], andrej@1768: self.Pos.y + self.Size[1] + 2) andrej@1730: Laurent@814: if not getattr(dc, "printing", False): Laurent@814: DrawHighlightedText(dc, self.Name, self.Highlights.get("name", []), name_pos[0], name_pos[1]) Laurent@814: DrawHighlightedText(dc, self.Type, self.Highlights.get("type", []), type_pos[0], type_pos[1]) andrej@1730: Laurent@814: andrej@1782: # ------------------------------------------------------------------------------- Laurent@814: # Function Block Diagram Variable andrej@1782: # ------------------------------------------------------------------------------- Laurent@814: Laurent@814: Laurent@814: class FBD_Variable(Graphic_Element): andrej@1736: """ andrej@1736: Class that implements the graphic representation of a variable andrej@1736: """ Laurent@814: Laurent@814: # Create a new variable andrej@1744: def __init__(self, parent, type, name, value_type, id=None, executionOrder=0): Laurent@814: Graphic_Element.__init__(self, parent) Laurent@814: self.Type = None Laurent@814: self.ValueType = None Laurent@814: self.Id = id Laurent@814: self.SetName(name) Laurent@814: self.SetExecutionOrder(executionOrder) Laurent@814: self.Input = None Laurent@814: self.Output = None Laurent@814: self.SetType(type, value_type) Laurent@814: self.Highlights = [] andrej@1730: Laurent@814: # Make a clone of this FBD_Variable andrej@1744: def Clone(self, parent, id=None, pos=None): Laurent@814: variable = FBD_Variable(parent, self.Type, self.Name, self.ValueType, id) Laurent@814: variable.SetSize(self.Size[0], self.Size[1]) Laurent@814: if pos is not None: Laurent@814: variable.SetPosition(pos.x, pos.y) Laurent@814: else: Laurent@814: variable.SetPosition(self.Pos.x, self.Pos.y) Laurent@814: if self.Input: Laurent@814: variable.Input = self.Input.Clone(variable) Laurent@814: if self.Output: Laurent@814: variable.Output = self.Output.Clone(variable) Laurent@814: return variable andrej@1730: Laurent@814: def GetConnectorTranslation(self, element): Laurent@814: connectors = {} Laurent@814: if self.Input is not None: Laurent@814: connectors[self.Input] = element.Input Laurent@814: if self.Output is not None: Laurent@814: connectors[self.Output] = element.Output Laurent@814: return connectors andrej@1730: Laurent@814: def Flush(self): Laurent@814: if self.Input is not None: Laurent@814: self.Input.Flush() Laurent@814: self.Input = None Laurent@814: if self.Output is not None: Laurent@814: self.Output.Flush() Laurent@814: self.Output = None andrej@1730: Laurent@814: # Returns the RedrawRect andrej@1744: def GetRedrawRect(self, movex=0, movey=0): Laurent@814: rect = Graphic_Element.GetRedrawRect(self, movex, movey) Laurent@814: if movex != 0 or movey != 0: Laurent@814: if self.Input and self.Input.IsConnected(): Laurent@814: rect = rect.Union(self.Input.GetConnectedRedrawRect(movex, movey)) Laurent@814: if self.Output and self.Output.IsConnected(): Laurent@814: rect = rect.Union(self.Output.GetConnectedRedrawRect(movex, movey)) Laurent@814: return rect andrej@1730: Laurent@814: # Unconnect connector Laurent@814: def Clean(self): Laurent@814: if self.Input: andrej@1744: self.Input.UnConnect(delete=True) Laurent@814: if self.Output: andrej@1744: self.Output.UnConnect(delete=True) andrej@1730: Laurent@814: # Delete this variable by calling the appropriate method Laurent@814: def Delete(self): Laurent@814: self.Parent.DeleteVariable(self) andrej@1730: Laurent@814: # Refresh the size of text for name Laurent@814: def RefreshNameSize(self): Laurent@814: self.NameSize = self.Parent.GetTextExtent(self.Name) andrej@1730: Laurent@814: # Refresh the size of text for execution order Laurent@814: def RefreshExecutionOrderSize(self): Laurent@814: self.ExecutionOrderSize = self.Parent.GetTextExtent(str(self.ExecutionOrder)) andrej@1730: Laurent@814: # Refresh the variable bounding box Laurent@814: def RefreshBoundingBox(self): Laurent@814: if self.Type in (OUTPUT, INOUT): Laurent@814: bbx_x = self.Pos.x - CONNECTOR_SIZE Laurent@814: else: Laurent@814: bbx_x = self.Pos.x Laurent@814: if self.Type == INOUT: Laurent@814: bbx_width = self.Size[0] + 2 * CONNECTOR_SIZE Laurent@814: else: Laurent@814: bbx_width = self.Size[0] + CONNECTOR_SIZE Laurent@814: bbx_x = min(bbx_x, self.Pos.x + (self.Size[0] - self.NameSize[0]) / 2) Laurent@814: bbx_width = max(bbx_width, self.NameSize[0]) Laurent@814: bbx_height = self.Size[1] Laurent@814: if self.ExecutionOrder != 0: Laurent@814: bbx_x = min(bbx_x, self.Pos.x + self.Size[0] - self.ExecutionOrderSize[0]) Laurent@814: bbx_width = max(bbx_width, bbx_width + self.Pos.x + self.ExecutionOrderSize[0] - bbx_x - self.Size[0]) Laurent@814: bbx_height = bbx_height + (self.ExecutionOrderSize[1] + 2) Laurent@814: self.BoundingBox = wx.Rect(bbx_x, self.Pos.y, bbx_width + 1, bbx_height + 1) andrej@1730: Laurent@814: # Refresh the position of the variable connector Laurent@814: def RefreshConnectors(self): Laurent@814: scaling = self.Parent.GetScaling() Laurent@814: if scaling is not None: Laurent@814: position = round_scaling(self.Pos.y + self.Size[1] / 2, scaling[1]) - self.Pos.y Laurent@814: else: Laurent@814: position = self.Size[1] / 2 Laurent@814: if self.Input: Laurent@814: self.Input.SetPosition(wx.Point(0, position)) Laurent@814: if self.Output: Laurent@814: self.Output.SetPosition(wx.Point(self.Size[0], position)) Laurent@814: self.RefreshConnected() andrej@1730: Laurent@814: # Refresh the position of wires connected to connector andrej@1744: def RefreshConnected(self, exclude=[]): Laurent@814: if self.Input: Laurent@814: self.Input.MoveConnected(exclude) Laurent@814: if self.Output: Laurent@814: self.Output.MoveConnected(exclude) andrej@1730: Laurent@814: # Test if point given is on the variable connector andrej@1744: def TestConnector(self, pt, direction=None, exclude=True): Laurent@814: if self.Input and self.Input.TestPoint(pt, direction, exclude): Laurent@814: return self.Input Laurent@814: if self.Output and self.Output.TestPoint(pt, direction, exclude): Laurent@814: return self.Output Laurent@814: return None andrej@1730: andrej@1730: # Returns the block connector that starts with the point given if it exists andrej@1744: def GetConnector(self, position, name=None): Laurent@814: # if a name is given Laurent@814: if name is not None: Laurent@814: # Test input and output connector if they exists andrej@1782: # if self.Input and name == self.Input.GetName(): Laurent@814: # return self.Input Laurent@814: if self.Output and name == self.Output.GetName(): Laurent@814: return self.Output Laurent@814: connectors = [] Laurent@814: # Test input connector if it exists Laurent@814: if self.Input: Laurent@814: connectors.append(self.Input) Laurent@814: # Test output connector if it exists Laurent@814: if self.Output: Laurent@814: connectors.append(self.Output) Laurent@814: return self.FindNearestConnector(position, connectors) andrej@1730: andrej@1730: # Returns all the block connectors Laurent@814: def GetConnectors(self): Laurent@814: connectors = {"inputs": [], "outputs": []} Laurent@814: if self.Input: Laurent@814: connectors["inputs"].append(self.Input) Laurent@814: if self.Output: Laurent@814: connectors["outputs"].append(self.Output) Laurent@814: return connectors andrej@1730: Laurent@814: # Changes the negated property of the variable connector if handled Laurent@814: def SetConnectorNegated(self, negated): Laurent@814: handle_type, handle = self.Handle Laurent@814: if handle_type == HANDLE_CONNECTOR: Laurent@814: handle.SetNegated(negated) Laurent@814: self.RefreshModel(False) andrej@1730: Laurent@814: # Changes the variable type Laurent@814: def SetType(self, type, value_type): Laurent@814: if type != self.Type: Laurent@814: self.Type = type Laurent@814: # Create an input or output connector according to variable type Laurent@814: if self.Type != INPUT: Laurent@857: if self.Input is None: andrej@1744: self.Input = Connector(self, "", value_type, wx.Point(0, 0), WEST, onlyone=True) Laurent@857: elif self.Input: andrej@1744: self.Input.UnConnect(delete=True) Laurent@857: self.Input = None Laurent@814: if self.Type != OUTPUT: Laurent@857: if self.Output is None: Laurent@857: self.Output = Connector(self, "", value_type, wx.Point(0, 0), EAST) Laurent@857: elif self.Output: andrej@1744: self.Output.UnConnect(delete=True) Laurent@857: self.Output = None Laurent@814: self.RefreshConnectors() Laurent@873: self.RefreshBoundingBox() Laurent@814: elif value_type != self.ValueType: Laurent@814: if self.Input: Laurent@814: self.Input.SetType(value_type) Laurent@814: if self.Output: andrej@1730: self.Output.SetType(value_type) andrej@1730: Laurent@814: # Returns the variable type Laurent@814: def GetType(self): Laurent@814: return self.Type andrej@1730: Laurent@857: # Returns the variable value type Laurent@857: def GetValueType(self): Laurent@857: return self.ValueType andrej@1730: Laurent@814: # Changes the variable name Laurent@814: def SetName(self, name): Laurent@814: self.Name = name Laurent@814: self.RefreshNameSize() andrej@1730: Laurent@814: # Returns the variable name Laurent@814: def GetName(self): Laurent@814: return self.Name andrej@1730: Laurent@814: # Changes the execution order Laurent@814: def SetExecutionOrder(self, executionOrder): Laurent@814: self.ExecutionOrder = executionOrder Laurent@814: self.RefreshExecutionOrderSize() andrej@1730: Laurent@814: # Returs the execution order Laurent@814: def GetExecutionOrder(self): Laurent@814: return self.ExecutionOrder andrej@1730: Laurent@814: # Returns the variable minimum size Laurent@814: def GetMinSize(self): Laurent@814: return self.NameSize[0] + 10, self.NameSize[1] + 10 andrej@1730: Laurent@852: # Set size of the variable to the minimum size Laurent@852: def SetBestSize(self, scaling): Laurent@852: if self.Type == INPUT: Laurent@852: return Graphic_Element.SetBestSize(self, scaling, x_factor=1.) Laurent@852: elif self.Type == OUTPUT: Laurent@852: return Graphic_Element.SetBestSize(self, scaling, x_factor=0.) Laurent@852: else: Laurent@852: return Graphic_Element.SetBestSize(self, scaling) andrej@1730: Laurent@814: # Method called when a LeftDClick event have been generated Laurent@814: def OnLeftDClick(self, event, dc, scaling): Laurent@857: if event.ControlDown(): andrej@1730: # Change variable type Laurent@857: types = [INPUT, OUTPUT, INOUT] andrej@1768: self.Parent.ChangeVariableType( andrej@1768: self, types[(types.index(self.Type) + 1) % len(types)]) Laurent@857: else: Laurent@857: # Edit the variable properties Laurent@857: self.Parent.EditVariableContent(self) andrej@1730: Laurent@814: # Method called when a RightUp event have been generated Laurent@814: def OnRightUp(self, event, dc, scaling): Laurent@857: self.Parent.PopupVariableMenu() andrej@1730: Laurent@814: # Refreshes the variable model Laurent@814: def RefreshModel(self, move=True): Laurent@814: self.Parent.RefreshVariableModel(self) Laurent@814: # If variable has moved and variable is not of type OUTPUT, refresh the model Laurent@814: # of wires connected to output connector Laurent@814: if move and self.Type != OUTPUT: Laurent@814: if self.Output: Laurent@814: self.Output.RefreshWires() andrej@1730: Laurent@814: # Adds an highlight to the variable Laurent@814: def AddHighlight(self, infos, start, end, highlight_type): Laurent@814: if infos[0] == "expression" and start[0] == 0 and end[0] == 0: Laurent@814: AddHighlight(self.Highlights, (start, end, highlight_type)) andrej@1730: Laurent@814: # Removes an highlight from the variable Laurent@814: def RemoveHighlight(self, infos, start, end, highlight_type): Laurent@814: if infos[0] == "expression": Laurent@814: RemoveHighlight(self.Highlights, (start, end, highlight_type)) andrej@1730: Laurent@814: # Removes all the highlights of one particular type from the variable Laurent@814: def ClearHighlight(self, highlight_type=None): Laurent@814: ClearHighlights(self.Highlights, highlight_type) andrej@1730: Laurent@814: # Draws variable Laurent@814: def Draw(self, dc): Laurent@814: Graphic_Element.Draw(self, dc) Laurent@814: dc.SetPen(MiterPen(wx.BLACK)) Laurent@814: dc.SetBrush(wx.WHITE_BRUSH) andrej@1730: Laurent@814: if getattr(dc, "printing", False): Laurent@814: name_size = dc.GetTextExtent(self.Name) Laurent@814: executionorder_size = dc.GetTextExtent(str(self.ExecutionOrder)) Laurent@814: else: Laurent@814: name_size = self.NameSize Laurent@814: executionorder_size = self.ExecutionOrderSize andrej@1730: andrej@1730: text_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2, Laurent@814: self.Pos.y + (self.Size[1] - name_size[1]) / 2) Laurent@814: # Draw a rectangle with the variable size Laurent@814: dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1) Laurent@814: # Draw variable name Laurent@814: dc.DrawText(self.Name, text_pos[0], text_pos[1]) Laurent@814: # Draw connectors Laurent@814: if self.Input: Laurent@814: self.Input.Draw(dc) andrej@1730: if self.Output: Laurent@814: self.Output.Draw(dc) Laurent@814: if self.ExecutionOrder != 0: Laurent@814: # Draw variable execution order Laurent@814: dc.DrawText(str(self.ExecutionOrder), self.Pos.x + self.Size[0] - executionorder_size[0], andrej@1768: self.Pos.y + self.Size[1] + 2) Laurent@814: if not getattr(dc, "printing", False): Laurent@814: DrawHighlightedText(dc, self.Name, self.Highlights, text_pos[0], text_pos[1]) andrej@1730: andrej@1782: andrej@1782: # ------------------------------------------------------------------------------- Laurent@814: # Function Block Diagram Connector andrej@1782: # ------------------------------------------------------------------------------- Laurent@814: Laurent@814: Laurent@814: class FBD_Connector(Graphic_Element): andrej@1736: """ andrej@1736: Class that implements the graphic representation of a connection andrej@1736: """ Laurent@814: Laurent@814: # Create a new connection andrej@1744: def __init__(self, parent, type, name, id=None): Laurent@814: Graphic_Element.__init__(self, parent) Laurent@814: self.Type = type Laurent@814: self.Id = id Laurent@814: self.SetName(name) Laurent@814: self.Pos = wx.Point(0, 0) Laurent@814: self.Size = wx.Size(0, 0) Laurent@814: self.Highlights = [] Laurent@814: # Create an input or output connector according to connection type Laurent@814: if self.Type == CONNECTOR: andrej@1744: self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), WEST, onlyone=True) Laurent@814: else: Laurent@814: self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), EAST) Laurent@814: self.RefreshConnectors() Laurent@814: self.RefreshNameSize() andrej@1730: Laurent@814: def Flush(self): Laurent@814: if self.Connector: Laurent@814: self.Connector.Flush() Laurent@814: self.Connector = None andrej@1730: Laurent@814: # Returns the RedrawRect andrej@1744: def GetRedrawRect(self, movex=0, movey=0): Laurent@814: rect = Graphic_Element.GetRedrawRect(self, movex, movey) Laurent@814: if movex != 0 or movey != 0: Laurent@814: if self.Connector and self.Connector.IsConnected(): Laurent@814: rect = rect.Union(self.Connector.GetConnectedRedrawRect(movex, movey)) Laurent@814: return rect andrej@1730: Laurent@814: # Make a clone of this FBD_Connector andrej@1744: def Clone(self, parent, id=None, pos=None): Laurent@814: connection = FBD_Connector(parent, self.Type, self.Name, id) Laurent@814: connection.SetSize(self.Size[0], self.Size[1]) Laurent@814: if pos is not None: Laurent@814: connection.SetPosition(pos.x, pos.y) Laurent@814: else: Laurent@814: connection.SetPosition(self.Pos.x, self.Pos.y) Laurent@814: connection.Connector = self.Connector.Clone(connection) Laurent@814: return connection andrej@1730: Laurent@814: def GetConnectorTranslation(self, element): andrej@1739: return {self.Connector: element.Connector} Laurent@814: Laurent@814: # Unconnect connector Laurent@814: def Clean(self): Laurent@814: if self.Connector: andrej@1744: self.Connector.UnConnect(delete=True) andrej@1730: Laurent@814: # Delete this connection by calling the appropriate method Laurent@814: def Delete(self): Laurent@814: self.Parent.DeleteConnection(self) andrej@1730: Laurent@814: # Refresh the size of text for name Laurent@814: def RefreshNameSize(self): Laurent@814: self.NameSize = self.Parent.GetTextExtent(self.Name) andrej@1730: Laurent@814: # Refresh the connection bounding box Laurent@814: def RefreshBoundingBox(self): Laurent@814: if self.Type == CONNECTOR: Laurent@814: bbx_x = self.Pos.x - CONNECTOR_SIZE Laurent@814: else: Laurent@814: bbx_x = self.Pos.x Laurent@814: bbx_width = self.Size[0] + CONNECTOR_SIZE Laurent@814: self.BoundingBox = wx.Rect(bbx_x, self.Pos.y, bbx_width, self.Size[1]) andrej@1730: Laurent@814: # Refresh the position of the connection connector Laurent@814: def RefreshConnectors(self): Laurent@814: scaling = self.Parent.GetScaling() Laurent@814: if scaling is not None: Laurent@814: position = round_scaling(self.Pos.y + self.Size[1] / 2, scaling[1]) - self.Pos.y Laurent@814: else: Laurent@814: position = self.Size[1] / 2 Laurent@814: if self.Type == CONNECTOR: Laurent@814: self.Connector.SetPosition(wx.Point(0, position)) Laurent@814: else: Laurent@814: self.Connector.SetPosition(wx.Point(self.Size[0], position)) Laurent@814: self.RefreshConnected() andrej@1730: Laurent@814: # Refresh the position of wires connected to connector andrej@1744: def RefreshConnected(self, exclude=[]): Laurent@814: if self.Connector: Laurent@814: self.Connector.MoveConnected(exclude) andrej@1730: Laurent@814: # Test if point given is on the connection connector andrej@1744: def TestConnector(self, pt, direction=None, exclude=True): Laurent@814: if self.Connector and self.Connector.TestPoint(pt, direction, exclude): Laurent@814: return self.Connector Laurent@814: return None andrej@1730: Laurent@814: # Returns the connection connector andrej@1744: def GetConnector(self, position=None, name=None): Laurent@814: return self.Connector andrej@1730: andrej@1730: # Returns all the block connectors Laurent@814: def GetConnectors(self): Laurent@814: connectors = {"inputs": [], "outputs": []} Laurent@814: if self.Type == CONNECTOR: Laurent@814: connectors["inputs"].append(self.Connector) Laurent@814: else: Laurent@814: connectors["outputs"].append(self.Connector) Laurent@814: return connectors andrej@1605: andrej@1605: def SpreadCurrent(self): andrej@1605: if self.Type == CONNECTOR: andrej@1605: continuations = self.Parent.GetContinuationByName(self.Name) andrej@1605: if continuations is not None: andrej@1605: value = self.Connector.ReceivingCurrent() andrej@1605: for cont in continuations: andrej@1605: cont.Connector.SpreadCurrent(value) andrej@1605: Laurent@814: # Changes the variable type Laurent@814: def SetType(self, type): Laurent@814: if type != self.Type: Laurent@814: self.Type = type Laurent@814: self.Clean() Laurent@814: # Create an input or output connector according to connection type Laurent@814: if self.Type == CONNECTOR: andrej@1744: self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), WEST, onlyone=True) Laurent@814: else: Laurent@814: self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), EAST) Laurent@814: self.RefreshConnectors() Laurent@873: self.RefreshBoundingBox() andrej@1730: Laurent@814: # Returns the connection type Laurent@814: def GetType(self): Laurent@814: return self.Type andrej@1730: Laurent@814: def GetConnectionResultType(self, connector, connectortype): Laurent@814: if self.Type == CONTINUATION: Laurent@814: connector = self.Parent.GetConnectorByName(self.Name) Laurent@814: if connector is not None: Laurent@814: return connector.Connector.GetConnectedType() Laurent@814: return connectortype andrej@1730: Laurent@814: # Changes the connection name Laurent@814: def SetName(self, name): Laurent@814: self.Name = name Laurent@814: self.RefreshNameSize() andrej@1730: Laurent@814: # Returns the connection name Laurent@814: def GetName(self): Laurent@814: return self.Name andrej@1730: Laurent@852: # Set size of the variable to the minimum size Laurent@852: def SetBestSize(self, scaling): Laurent@852: if self.Type == CONTINUATION: Laurent@852: return Graphic_Element.SetBestSize(self, scaling, x_factor=1.) Laurent@852: else: Laurent@852: return Graphic_Element.SetBestSize(self, scaling, x_factor=0.) andrej@1730: Laurent@814: # Returns the connection minimum size Laurent@814: def GetMinSize(self): Laurent@814: text_width, text_height = self.NameSize Laurent@814: if text_height % 2 == 1: Laurent@814: text_height += 1 Laurent@814: return text_width + text_height + 20, text_height + 10 andrej@1730: Laurent@814: # Method called when a LeftDClick event have been generated Laurent@814: def OnLeftDClick(self, event, dc, scaling): Laurent@857: if event.ControlDown(): andrej@1730: # Change connection type Laurent@857: if self.Type == CONNECTOR: Laurent@857: self.Parent.ChangeConnectionType(self, CONTINUATION) Laurent@857: else: Laurent@857: self.Parent.ChangeConnectionType(self, CONNECTOR) Laurent@857: else: Laurent@857: # Edit the connection properties Laurent@857: self.Parent.EditConnectionContent(self) andrej@1730: Laurent@814: # Method called when a RightUp event have been generated Laurent@814: def OnRightUp(self, event, dc, scaling): Laurent@814: # Popup the default menu Laurent@857: self.Parent.PopupConnectionMenu() andrej@1730: Laurent@814: # Refreshes the connection model Laurent@814: def RefreshModel(self, move=True): Laurent@814: self.Parent.RefreshConnectionModel(self) Laurent@814: # If connection has moved and connection is of type CONTINUATION, refresh Laurent@814: # the model of wires connected to connector Laurent@814: if move and self.Type == CONTINUATION: Laurent@814: if self.Connector: Laurent@814: self.Connector.RefreshWires() andrej@1730: Laurent@814: # Adds an highlight to the connection Laurent@814: def AddHighlight(self, infos, start, end, highlight_type): Laurent@814: if infos[0] == "name" and start[0] == 0 and end[0] == 0: Laurent@814: AddHighlight(self.Highlights, (start, end, highlight_type)) andrej@1730: Laurent@814: # Removes an highlight from the connection Laurent@814: def RemoveHighlight(self, infos, start, end, highlight_type): Laurent@814: if infos[0] == "name": Laurent@814: RemoveHighlight(self.Highlights, (start, end, highlight_type)) andrej@1730: Laurent@814: # Removes all the highlights of one particular type from the connection Laurent@814: def ClearHighlight(self, highlight_type=None): Laurent@814: ClearHighlights(self.Highlights, highlight_type) andrej@1730: Laurent@814: # Draws connection Laurent@814: def Draw(self, dc): Laurent@814: Graphic_Element.Draw(self, dc) Laurent@814: dc.SetPen(MiterPen(wx.BLACK)) Laurent@814: dc.SetBrush(wx.WHITE_BRUSH) andrej@1730: Laurent@814: if getattr(dc, "printing", False): Laurent@814: name_size = dc.GetTextExtent(self.Name) Laurent@814: else: Laurent@814: name_size = self.NameSize andrej@1730: Laurent@814: # Draw a rectangle with the connection size with arrows inside Laurent@814: dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1) Laurent@814: arrowsize = min(self.Size[1] / 2, (self.Size[0] - name_size[0] - 10) / 2) andrej@1730: dc.DrawLine(self.Pos.x, self.Pos.y, self.Pos.x + arrowsize, andrej@1768: self.Pos.y + self.Size[1] / 2) andrej@1730: dc.DrawLine(self.Pos.x + arrowsize, self.Pos.y + self.Size[1] / 2, andrej@1768: self.Pos.x, self.Pos.y + self.Size[1]) andrej@1730: dc.DrawLine(self.Pos.x + self.Size[0] - arrowsize, self.Pos.y, andrej@1768: self.Pos.x + self.Size[0], self.Pos.y + self.Size[1] / 2) andrej@1730: dc.DrawLine(self.Pos.x + self.Size[0], self.Pos.y + self.Size[1] / 2, andrej@1768: self.Pos.x + self.Size[0] - arrowsize, self.Pos.y + self.Size[1]) Laurent@814: # Draw connection name andrej@1730: text_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2, Laurent@814: self.Pos.y + (self.Size[1] - name_size[1]) / 2) Laurent@814: dc.DrawText(self.Name, text_pos[0], text_pos[1]) Laurent@814: # Draw connector Laurent@814: if self.Connector: Laurent@814: self.Connector.Draw(dc) andrej@1730: Laurent@814: if not getattr(dc, "printing", False): Laurent@814: DrawHighlightedText(dc, self.Name, self.Highlights, text_pos[0], text_pos[1])