svghmi/gen_dnd_widget_svg.ysl2
Fri, 18 Jun 2021 11:47:33 +0200 Edouard Tisserant SVGHMI: DnD UI: Fix SVG gen that was dropping widget name and making XSLTExceptions plus some UX enhancements. svghmi
Fri, 18 Jun 2021 10:49:10 +0200 Edouard Tisserant SVGHMI: DnD UI: SVG for DnD now generated again based on paths and args entries filled by user. svghmi
Sun, 02 May 2021 23:43:57 +0200 Edouard Tisserant SVGHMI: drop useless code from gen_dnd_widget.yslt2, renamed python callback to pass messages svghmi
Tue, 13 Apr 2021 21:04:46 +0200 Edouard Tisserant SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation. svghmi
Tue, 06 Apr 2021 16:05:58 +0200 Edouard Tisserant SVGHMI: Naive implementation of widget path substitution in widget DnD: considers widget always have only one variable, and no type checking. svghmi
Tue, 06 Apr 2021 11:47:07 +0200 Edouard Tisserant SVGHMI: Widget transform before DnD now should have HMI path as a parameter, but this path isn't computed for some reason... WIP. svghmi
Mon, 05 Apr 2021 18:22:30 +0200 Edouard Tisserant SVGHMI: Widget DnD to Inkscape : Added source SVG widget label parsing and pass selecte HMI subtree to XSLT tranform, so that SVG containing multiple widgets can later be matched against hmi tree fragments, in order to DnD complex groups of widgets. svghmi
Fri, 02 Apr 2021 21:16:18 +0200 Edouard Tisserant SVGHMI: Widget Library Picker now transforms SVG widget before allowing DnD. Transform is just identity forn now, but label parsing have already been included. To be continued. svghmi