controls/LibraryPanel.py
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Mon, 26 Dec 2016 14:01:54 +0300
changeset 1615 af9b0ccb418e
parent 1571 486f94a8032c
child 1730 64d8f52bc8c8
permissions -rw-r--r--
replace '-' with '.' in resource tab and transition/action SFC code


This makes tab names consistent with the way the same information is shown in variable panel.
#!/usr/bin/env python
# -*- coding: utf-8 -*-

# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

import wx

#-------------------------------------------------------------------------------
#                                 Helpers
#-------------------------------------------------------------------------------

[CATEGORY, BLOCK] = range(2)

#-------------------------------------------------------------------------------
#                              Library Panel
#-------------------------------------------------------------------------------

"""
Class that implements a panel displaying a tree containing an hierarchical list
of functions and function blocks available in project an a search control for
quickly find one functions or function blocks in this list and a text control
displaying informations about selected functions or function blocks
"""

class LibraryPanel(wx.Panel):
    
    def __init__(self, parent, enable_drag=False):
        """
        Constructor
        @param parent: Parent wx.Window of LibraryPanel
        @param enable_drag: Flag indicating that function or function block can
        be drag'n drop from LibraryPanel (default: False)
        """
        wx.Panel.__init__(self, parent, style=wx.TAB_TRAVERSAL)
        
        # Define LibraryPanel main sizer
        main_sizer = wx.FlexGridSizer(cols=1, hgap=0, rows=2, vgap=0)
        main_sizer.AddGrowableCol(0)
        main_sizer.AddGrowableRow(1)
        
        # Add SearchCtrl to main sizer
        self.SearchCtrl = wx.SearchCtrl(self)
        # Add a button with a magnifying glass, essentially to show that this
        # control is for searching in tree
        self.SearchCtrl.ShowSearchButton(True)
        self.Bind(wx.EVT_TEXT, self.OnSearchCtrlChanged, self.SearchCtrl)
        self.Bind(wx.EVT_SEARCHCTRL_SEARCH_BTN, 
                  self.OnSearchButtonClick, self.SearchCtrl)
        # Bind keyboard event on SearchCtrl text control to catch UP and DOWN
        # for search previous and next occurrence

        # This protects from fail to start when no children[0] available (possible for wxPython 3.0)
        if self.SearchCtrl.GetChildren():
            search_textctrl = self.SearchCtrl.GetChildren()[0]
            search_textctrl.Bind(wx.EVT_CHAR, self.OnKeyDown)

        main_sizer.AddWindow(self.SearchCtrl, flag=wx.GROW)
        
        # Add Splitter window for tree and block comment to main sizer
        splitter_window = wx.SplitterWindow(self)
        splitter_window.SetSashGravity(1.0)
        main_sizer.AddWindow(splitter_window, flag=wx.GROW)
        
        # Add TreeCtrl for functions and function blocks library in splitter
        # window
        self.Tree = wx.TreeCtrl(splitter_window,
              size=wx.Size(0, 0),  
              style=wx.TR_HAS_BUTTONS|
                    wx.TR_SINGLE|
                    wx.SUNKEN_BORDER|
                    wx.TR_HIDE_ROOT|
                    wx.TR_LINES_AT_ROOT)
        self.Bind(wx.EVT_TREE_SEL_CHANGED, self.OnTreeItemSelected, self.Tree)
        self.Tree.Bind(wx.EVT_CHAR, self.OnKeyDown)
        # If drag'n drop is enabled, bind event generated when a drag begins on
        # tree to start a drag'n drop
        if enable_drag:
            self.Bind(wx.EVT_TREE_BEGIN_DRAG, self.OnTreeBeginDrag, self.Tree)
        
        # Add TextCtrl for function and function block informations
        self.Comment = wx.TextCtrl(splitter_window, size=wx.Size(0, 80), 
              style=wx.TE_READONLY|wx.TE_MULTILINE)
        
        splitter_window.SplitHorizontally(self.Tree, self.Comment, -80)
        
        self.SetSizer(main_sizer)
        
        # Reference to the project controller
        self.Controller = None
        
        # Variable storing functions and function blocks library to display
        self.BlockList = None
    
    def __del__(self):
        """
        Destructor
        """
        # Remove reference to project controller
        self.Controller = None
    
    def SetController(self, controller):
        """
        Set reference to project controller
        @param controller: Reference to project controller
        """
        self.Controller = controller
    
    def SetBlockList(self, blocklist):
        """
        Set function and function block library to display in TreeCtrl
        @param blocklist: Function and function block library
        """
        # Save functions and function blocks library
        self.BlockList = blocklist
        # Refresh TreeCtrl values
        self.RefreshTree()
    
    def SetFocus(self):
        """
        Called to give focus to LibraryPanel
        Override wx.Window SetFocus method 
        """
        # Give focus to SearchCtrl
        self.SearchCtrl.SetFocus()
    
    def ResetTree(self):
        """
        Reset LibraryPanel values displayed in controls
        """
        # Clear SearchCtrl, TreeCtrl and TextCtrl
        self.SearchCtrl.SetValue("")
        self.Tree.DeleteAllItems()
        self.Comment.SetValue("")
    
    def RefreshTree(self):
        """
        Refresh LibraryPanel values displayed in controls
        """
        # Get function and function blocks library
        blocktypes = self.BlockList
        if blocktypes is None and self.Controller is not None:
            # Get library from project controller if not defined
            blocktypes = self.Controller.GetBlockTypes()
        
        # Refresh TreeCtrl values if a library is defined
        if blocktypes is not None:
            # List that will contain tree items to be deleted when TreeCtrl
            # will be refreshed
            items_to_delete = []
            
            # Get current selected item for selected it when values refreshed
            selected_item = self.Tree.GetSelection()
            selected_pydata = (self.Tree.GetPyData(selected_item)
                               if selected_item.IsOk() and
                                  selected_item != self.Tree.GetRootItem()
                               else None)
            # Don't save selected item if it is a category
            selected_infos = ((self.Tree.GetItemText(selected_item),
                               selected_pydata["inputs"])
                             if selected_pydata is not None and
                                selected_pydata["type"] == BLOCK
                             else (None, None))
            
            # Get TreeCtrl root item (hidden)
            root = self.Tree.GetRootItem()
            if not root.IsOk():
                # Create root if not present
                root = self.Tree.AddRoot("")
            
            # Iterate over functions and function blocks library categories and
            # add a tree item to root item for each of them
            
            # Get first child under root item
            category_item, root_cookie = self.Tree.GetFirstChild(root)
            for category in blocktypes:
                # Store category name in a local variable to prevent script
                # extracting translated strings for gettext to consider "name"
                # to be translated
                category_name = category["name"]
                
                # Tree item already exists, set item label
                if category_item.IsOk():
                    self.Tree.SetItemText(category_item, _(category_name))
                
                # Tree item doesn't exist, add new one to root
                else:
                    category_item = self.Tree.AppendItem(root, _(category_name))
                    # On Windows, needs to get next child of root to have a
                    # reference to the newly added tree item
                    if wx.Platform != '__WXMSW__':
                        category_item, root_cookie = \
                            self.Tree.GetNextChild(root, root_cookie)
                
                # Set data associated to tree item (only save that item is a 
                # category)
                self.Tree.SetPyData(category_item, {"type" : CATEGORY})
                
                # Iterate over functions and function blocks defined in library
                # category add a tree item to category tree item for each of 
                # them
                
                # Get first child under category tree item
                blocktype_item, category_cookie = \
                    self.Tree.GetFirstChild(category_item)
                for blocktype in category["list"]:
                    
                    # Tree item already exists, set item label
                    if blocktype_item.IsOk():
                        self.Tree.SetItemText(blocktype_item, blocktype["name"])
                    
                    # Tree item doesn't exist, add new one to category item
                    else:
                        blocktype_item = self.Tree.AppendItem(
                                            category_item, blocktype["name"])
                        # See comment when adding category
                        if wx.Platform != '__WXMSW__':
                            blocktype_item, category_cookie = \
                                self.Tree.GetNextChild(category_item, 
                                                       category_cookie)
                    
                    # Define data to associate to block tree item
                    comment = blocktype["comment"]
                    block_data = {"type" : BLOCK, 
                                  "block_type" : blocktype["type"], 
                                  "inputs" : tuple([type 
                                                    for name, type, modifier
                                                    in blocktype["inputs"]]), 
                                  "extension" : (len(blocktype["inputs"])
                                                 if blocktype["extensible"]
                                                 else None),
                                  "comment": _(comment) + 
                                             blocktype.get("usage", "")}
                    self.Tree.SetPyData(blocktype_item, block_data)
                    
                    # Select block tree item in tree if it corresponds to
                    # previously selected one
                    if selected_infos == (blocktype["name"], 
                                          blocktype["inputs"]):
                        self.Tree.SelectItem(blocktype_item)
                        
                        # Update TextCtrl value
                        self.Comment.SetValue(block_data["comment"])
                
                    # Get next block tree item under category tree item
                    blocktype_item, category_cookie = \
                        self.Tree.GetNextChild(category_item, category_cookie)
                
                # Add every remaining tree item under category tree item after
                # updating all block items to the list of items to delete
                while blocktype_item.IsOk():
                    items_to_delete.append(blocktype_item)
                    blocktype_item, category_cookie = \
                        self.Tree.GetNextChild(category_item, category_cookie)
                
                # Get next category tree item under root item
                category_item, root_cookie = \
                    self.Tree.GetNextChild(root, root_cookie)
            
            # Add every remaining tree item under root item after updating all 
            # category items to the list of items to delete
            while category_item.IsOk():
                items_to_delete.append(category_item)
                category_item, root_cookie = \
                    self.Tree.GetNextChild(root, root_cookie)
            
            # Remove all items in list of items to delete from TreeCtrl
            for item in items_to_delete:
                self.Tree.Delete(item)
    
    def GetSelectedBlock(self):
        """
        Get selected block informations
        @return: {"type": block_type_name, "inputs": [input_type,...]} or None
        if no block selected
        """
        # Get selected item associated data in tree
        selected_item = self.Tree.GetSelection()
        selected_pydata = (self.Tree.GetPyData(selected_item)
                           if selected_item.IsOk() and
                              selected_item != self.Tree.GetRootItem()
                           else None)
        
        # Return value is None if selected tree item is root or a category
        return ({"type": self.Tree.GetItemText(selected_item), 
                 "inputs": selected_pydata["inputs"]}
                if selected_pydata is not None and 
                   selected_pydata["type"] == BLOCK
                else None)
    
    def SelectTreeItem(self, name, inputs):
        """
        Select Tree item corresponding to block informations given 
        @param name: Block type name
        @param inputs: List of block inputs type [input_type,...]
        """
        # Find tree item corresponding to block informations
        item = self.FindTreeItem(self.Tree.GetRootItem(), name, inputs)
        if item is not None and item.IsOk():
            # Select tree item found
            self.Tree.SelectItem(item)
            self.Tree.EnsureVisible(item)
    
    def FindTreeItem(self, item, name, inputs = None):
        """
        Find Tree item corresponding to block informations given
        Function is recursive
        @param item: Item to test
        @param name: Block type name
        @param inputs: List of block inputs type [input_type,...]
        """
        # Return immediately if item isn't valid
        if not item.IsOk():
            return None
        
        # Get data associated to item to test
        item_pydata = self.Tree.GetPyData(item)
        if item_pydata is not None and item_pydata["type"] == BLOCK:
            # Only test item corresponding to block
            
            # Test if block inputs type are the same than those given
            type_inputs = item_pydata.get("inputs", None)
            type_extension = item_pydata.get("extension", None)
            if inputs is not None and type_inputs is not None:
                same_inputs = reduce(
                    lambda x, y: x and y,
                    map(
                        lambda x: x[0]==x[1] or x[0]=='ANY' or x[1]=='ANY',
                        zip(type_inputs,
                            (inputs[:type_extension]
                             if type_extension is not None
                             else inputs))),
                    True)
            else:
                same_inputs = True
            
            # Return item if  block data corresponds to informations given
            if self.Tree.GetItemText(item) == name and same_inputs:
                return item
        
        # Test item children if item doesn't correspond
        child, child_cookie = self.Tree.GetFirstChild(item)
        while child.IsOk():
            result = self.FindTreeItem(child, name, inputs)
            if result:
                return result
            child, child_cookie = self.Tree.GetNextChild(item, child_cookie)
        
        return None
    
    def SearchInTree(self, value, mode="first"):
        """
        Search in Tree and select item that name contains string given
        @param value: String contained in block name to find
        @param mode: Search mode ('first', 'previous' or 'next')
        (default: 'first')
        @return: True if an item was found
        """
        # Return immediately if root isn't valid
        root = self.Tree.GetRootItem()
        if not root.IsOk():
            return False
        
        # Set function to navigate in Tree item sibling according to search
        # mode defined 
        sibling_function = (self.Tree.GetPrevSibling
                            if mode == "previous"
                            else self.Tree.GetNextSibling)
        
        # Get current selected item (for next and previous mode)
        item = self.Tree.GetSelection()
        if not item.IsOk() or mode == "first":
            item, item_cookie = self.Tree.GetFirstChild(root)
            selected = None
        else:
            selected = item
        
        # Navigate through tree items until one matching found or reach tree
        # starting or ending
        while item.IsOk():
            
            # Get item data to get item type
            item_pydata = self.Tree.GetPyData(item)
            
            # Item is a block category
            if (item == root) or item_pydata["type"] == CATEGORY:
                
                # Get category first or last child according to search mode 
                # defined
                child = (self.Tree.GetLastChild(item)
                         if mode == "previous"
                         else self.Tree.GetFirstChild(item)[0])
                
                # If category has no child, go to sibling category
                item = (child if child.IsOk() else sibling_function(item))
            
            # Item is a block
            else:
                
                # Extract item block name
                name = self.Tree.GetItemText(item)
                # Test if block name contains string given
                if name.upper().find(value.upper()) != -1 and item != selected:
                    # Select block and collapse all categories other than block
                    # category
                    child, child_cookie = self.Tree.GetFirstChild(root)
                    while child.IsOk():
                        self.Tree.CollapseAllChildren(child)
                        child, child_cookie = self.Tree.GetNextChild(root, child_cookie)
                    self.Tree.SelectItem(item)
                    self.Tree.EnsureVisible(item)
                    return True
                
                # Go to next item sibling if block not found
                next = sibling_function(item)
                
                # If category has no other child, go to next category sibling
                item = (next
                        if next.IsOk()
                        else sibling_function(self.Tree.GetItemParent(item)))
        
        return False
    
    def OnSearchCtrlChanged(self, event):
        """
        Called when SearchCtrl text control value changed
        @param event: TextCtrl change event
        """
        # Search for block containing SearchCtrl value in 'first' mode
        self.SearchInTree(self.SearchCtrl.GetValue())
        event.Skip()
    
    def OnSearchButtonClick(self, event):
        """
        Called when SearchCtrl search button was clicked
        @param event: Button clicked event
        """
        # Search for block containing SearchCtrl value in 'next' mode
        self.SearchInTree(self.SearchCtrl.GetValue(), "next")
        event.Skip()
    
    def OnTreeItemSelected(self, event):
        """
        Called when tree item is selected
        @param event: wx.TreeEvent
        """
        # Update TextCtrl value with block selected usage
        item_pydata = self.Tree.GetPyData(event.GetItem())
        self.Comment.SetValue(
            item_pydata["comment"]
            if item_pydata is not None and item_pydata["type"] == BLOCK
            else "")
        
        # Call extra function defined when tree item is selected
        if getattr(self, "_OnTreeItemSelected", None) is not None:
            self._OnTreeItemSelected(event)
        
        event.Skip()
    
    def OnTreeBeginDrag(self, event):
        """
        Called when a drag is started in tree
        @param event: wx.TreeEvent
        """
        selected_item = event.GetItem()
        item_pydata = self.Tree.GetPyData(selected_item)
        
        # Item dragged is a block
        if item_pydata is not None and item_pydata["type"] == BLOCK:
            # Start a drag'n drop
            data = wx.TextDataObject(str(
                (self.Tree.GetItemText(selected_item), 
                 item_pydata["block_type"], 
                 "", 
                 item_pydata["inputs"])))
            dragSource = wx.DropSource(self.Tree)
            dragSource.SetData(data)
            dragSource.DoDragDrop()
    
    def OnKeyDown(self, event):
        """
        Called when key is pressed in SearchCtrl text control
        @param event: wx.KeyEvent
        """
        # Get event keycode and value in SearchCtrl
        keycode = event.GetKeyCode()
        search_value = self.SearchCtrl.GetValue()
        
        # Up key was pressed and SearchCtrl isn't empty, search for block in
        # 'previous' mode 
        if keycode == wx.WXK_UP and search_value != "":
            self.SearchInTree(search_value, "previous")
        
        # Down key was pressed and SearchCtrl isn't empty, search for block in
        # 'next' mode 
        elif keycode == wx.WXK_DOWN and search_value != "":
            self.SearchInTree(search_value, "next")
        
        # Handle key normally
        else:
            event.Skip()