--- a/confnodes/python/modules/svgui/svguilib.py Tue May 08 16:31:12 2012 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,117 +0,0 @@
-
-class button:
-
- def __init__(self, parent, id, args):
- self.parent = parent
- self.id = id
- self.back_elt = getSVGElementById(args.back_id)
- self.sele_elt = getSVGElementById(args.sele_id)
- self.toggle = args.toggle
- self.active = args.active
- if args.state != undefined:
- self.state = args.state
- else:
- self.state = False
- self.dragging = False
- if self.toggle:
- self.up = not self.state
- else:
- self.up = True
-
- # Add event on each element of the button
- if self.active:
- self.back_elt.addEventListener("mouseup", self, False)
- self.back_elt.addEventListener("mousedown", self, False)
- self.back_elt.addEventListener("mouseover", self, False)
- self.back_elt.addEventListener("mouseout", self, False)
-
- self.sele_elt.addEventListener("mouseup", self, False)
- self.sele_elt.addEventListener("mousedown", self, False)
- self.sele_elt.addEventListener("mouseover", self, False)
- self.sele_elt.addEventListener("mouseout", self, False)
-
- blockSVGElementDrag(self.back_elt)
- blockSVGElementDrag(self.sele_elt)
-
- self.updateElements()
-
- # method to display the current state of interface
- def updateElements(self):
- if self.up:
- self.sele_elt.setAttribute("display", "none")
- self.back_elt.removeAttribute("display")
- else:
- self.sele_elt.removeAttribute("display")
- self.back_elt.setAttribute("display", "none")
-
- def updateValues(self, values):
- if values.state != self.state:
- self.state = values.state
- self.up = not self.state
- updateAttr(self.id, 'state', self.state)
- self.updateElements()
-
- def handleEvent(self, evt):
- # Quand le bouton de la souris est presse
- if evt.type == "mousedown":
- evt.stopPropagation()
- setCurrentObject(self)
-
- self.dragging = True
-
- if self.toggle:
- self.up = self.state
- else:
- self.up = False
- self.state = True
- updateAttr(self.id, 'state', self.state)
- self.updateElements()
-
- if isCurrentObject(self) and self.dragging:
- # Quand le bouton est survole
- if evt.type == "mouseover" and self.toggle:
- self.up = self.state
- self.updateElements()
-
- # Quand le curseur quitte la zone du bouton
- elif evt.type == "mouseout" and self.toggle:
- self.up = not self.state
- self.updateElements()
-
- # Quand le bouton de la souris est relache
- elif evt.type == "mouseup":
- evt.stopPropagation()
- if self.toggle and self.up == self.state:
- self.state = not self.state
- updateAttr(self.id, 'state', self.state)
- elif not self.toggle:
- self.up = True
- self.state = False
- updateAttr(self.id, 'state', self.state)
- self.updateElements()
- self.dragging = False
-
-class textControl:
-
- def __init__(self, parent, id, args):
- self.parent = parent
- self.id = id
- self.back_elt = getSVGElementById(args.back_id)
- if args.text != undefined:
- self.text = args.text
- else:
- self.text = ""
- self.updateElements()
-
- def updateValues(self, values):
- if values.text != self.value:
- self.text = values.text
- updateAttr(self.id, 'text', self.text)
- self.updateElements()
-
- def updateElements(self):
- self.back_elt.firstChild.firstChild.textContent = self.text
-
- def handleEvent(self, evt):
- pass
-
\ No newline at end of file