--- a/graphics/GraphicCommons.py Sat Jul 13 10:57:25 2019 +0200
+++ b/graphics/GraphicCommons.py Sun Jul 14 08:43:12 2019 +0200
@@ -1969,17 +1969,17 @@
# filter duplicates, add corner to diagonals
self.Points = []
- lx,ly = None,None
+ lx, ly = None, None
for x, y in points:
ex, ey = lx == x, ly == y
if ex and ey:
# duplicate
continue
- if (lx,ly) != (None,None) and not ex and not ey:
+ if (lx, ly) != (None, None) and not ex and not ey:
# diagonal
self.Points.append(wx.Point(lx, y))
self.Points.append(wx.Point(x, y))
- lx,ly = x,y
+ lx, ly = x, y
# Calculate the start and end directions
self.StartPoint = [None, vector(self.Points[0], self.Points[1])]
@@ -1995,8 +1995,8 @@
self.Segments = []
i = 0
while True:
- l = len(self.Points)
- if i > l - 2:
+ lp = len(self.Points)
+ if i > lp - 2:
break
segment = vector(self.Points[i], self.Points[i + 1])
@@ -2011,7 +2011,7 @@
continue
# remove corner when two segments are in opposite direction
- if i < l - 2:
+ if i < lp - 2:
next = vector(self.Points[i + 1], self.Points[i + 2])
if is_null_vector(add_vectors(segment, next)):
self.Points.pop(i+1)